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battletech size comparison

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Two Strana Mechty "Grand Melee" Circle of Equals BattleMat. A high-quality neoprene map set focused on Strana Mechty, with one double-sized, 34 x 22", double-sided BattleMat. His outrage at having been uninformed about the secret project was tempered by his Clan's dire needs and the good performance of the ProtoMechs against desperate odds. So I guess the answer is 1:285 (6mm) is "considered" default but the other two are likely to work. Silent Running. So other ones will look here first. While the materials for the 2020 Worldwide Event was not published, four newly created maps were designed for the scenario, and provided for those who participated in the event. [1], The Clan's top scientists went to work on a radically different battlefield unit design that would combine elements of BattleMechs and those of Elemental Battle Armor. The infantry are comprable in size, but mounted differently. How's it sit? Reddit and its partners use cookies and similar technologies to provide you with a better experience. generally, the differences between lights and assualts hasn't been height, it has been width and general bulk.. assualt mechs tend to be chunkier, with thicker body parts, more barrel shaped chest areas, etc. The figures are generally too large to fit into standard sized hexes though. In early 2013 Catalyst Game Labs began publishing the MapPack series, PDF editions of previously published maps. A high-quality neoprene map set focused on aerospace, with one double-sized, 36 x 22", double-sided BattleMat. In the months after the Battle of Tukayyid, Clan Smoke Jaguar found themselves with a serious problem. They get bigger and bigger. EDIT: Just noticed above the BattleTech ships are the ships from freakin' WALL-E! I guess thats what happens when you use nukes for homecoming gifts. Nearly every Clan obtained ProtoMech salvage on Huntress, producing them in limited numbers. A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. They can look very good, but tend to be pricey. Vehicles and dropships are also compared as well. I really wish that were the case. 2. add battletech folder to exclusion list for windows defender. The latter was the site of a large battle and is meant for playing on a different scale akin to BattleForce. Of course, the size of the 3D printed BattleTech miniatures mainly depends on the size of the terrain you are using for tabletop games. Im mostly interested in the 3039 era mechs. Wielding the "main gun" almost as easily as a normal trooper would a rifle gives the ProtoMech a more flexible firing arc and makes training new pilots easier. And you'll likely want additional 3d terrain to put on top. Yes, a Battletech PPC can vaporize 0.66 tons of armor. The thing that binds most official direct sources of height is that almost all of them are pretty old. BATTLETECH. Similarly, the mapsheets in the Solaris VII game represent only 7.5 meters of ground distance, a quarter of the scale of standard BattleTech. When Task Force Serpent first encountered ProtoMechs during the Battle of Huntress, they were completely unknown, and the task force gave them designations in the field. Captain; I've never seen one of these with Battletech on it! Taking over the Universe one mapsheet at a time. Knowing that their Khans would not even consider full-scale production of ProtoMechs until they were proven effective in combat, the Smoke Jaguar scientists and geneticists began working on the project in secret, understanding that it could be years before their work could be revealed. Image size. They may become reluctant to leave their machine, and may even start to believe the ProtoMech is their own body.[14]. A high-quality neoprene extra-large map set, with one mega-sized, 72 x 48" double-sided BattleMat. Here's what the Catalyst neoprene maps look like, they're double sided. Mechs (height) Light => Commando (25 ton) = 9m Medium => Enforcer (50 ton) = 12m Heavy => Grashopper (70 ton) = 14m Assault => Banshee (95 ton) = 15.2m Vehicles (length) If you're using Map Sheets, I remember a rule of 2 mechs per sheet. I always justify it with things like ff armor is bulkier than standard, xl engines are bulkier than standard. Martial Successor Nadesico. You have two different universes with two different design parameters. According to Strategic Operations, page 10, WarShip classes are roughly defined as follows: Other subclasses or designations exist, such as "troop cruiser" or "pursuit cruiser", though they can usually be placed in one of the above classes. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. The quadruped ProtoMechs are difficult to pilot due to their nonhuman posture, so The Society developed a drug named. The Blood Spirits were the first Clan to begin a full-blown training program. Of course CBT has never been about scale really but using the Clix as CBT probably wouldn't be too good of an idea. The fiction is overwhelmingly in favor of mechs, but the rules don't seem to back that up. About 8 to 14 meters, depending on the 'Mech. You gotta fit a dude in the head. Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. The K and D resculpt infantry are in true mech scale and you can compare them to DA infantry here. The Irresponsible Captain Tyler. All the official TT sources stay within the same general size ranges that has always been the same. Warhammer 40,000has some insanely huge ships, but then you see that theyre run by huge crews basically moving ordnance around by hand. Players are free to create hex-based terrain to play on, and earlier mapsheets had backs with blank hex grids on which players could draw terrain features as desired. In 2017 Ulisses Spiele released a new, original BattleTech Starterbox boxed set (not to be confused with the previous "Einsteigerbox"). Thanks guys, appreciate all the advice and knowledge. it's a bit comforting knowing that to fire we're a same color- flammable. [10] The only Inner Sphere faction known to have moved beyond theoretical discussions was the Word of Blake, overcoming the control and pilot size issues with the development of an advanced pilot interface based off their Vehicular Direct Neural Interface technology, encasing a limbless Manei Domini in a life-support apparatus that was then sealed within a ProtoMech, the pilot maintained via intravenous nutrients and recycled biomatter. Theyre respectably sized, really. I love hexes waaay too much to ditch them. evilauthor. [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and . Clix is played on N scale 1:160~ where a 1/16th of an inch is a scale foot. FASA product #1638, released in 1991. Originally, officially, mechs ranged from a little under 10 meters to 15-16 meters. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. For more information, please see our For example, when the ProtoMech's arm is torn off, the pilot feels a great deal of pain, almost as their own arm had been ripped away. It's not for everyone. For Classic Battletech, I think most "standard" games use Battle Value 2 (BV2). When imagining the Battletech universe (or any sci-fi setting) it isn't how things work that are the problem, it's how things look that is the issue. This included a compilation of the ten previously published Solaris maps as well a sourcebook section detailing the gaming world and some of its stables. Per pg20 Total Warfare, 'Mechs "stand eight to fourteen meters tall". dropship/mech size comparison . Between 1990 and 1997, German BattleTech licensee FanPro, who would later also be the game's English-language publisher for a time, reproduced Map Sets 2 through 5 and sold them as GeoTech I through IV in Germany. The game can be played on essentially any terrain. [5], ProtoMechs achieved their baptism of fire during the Battle of Huntress, which was also when Smoke Jaguar Khan Lincoln Osis first learned of the program. Some clickie minis work pretty good alongside CBT-scale stuff. Additionally, though the highly-advanced heat sinks used by ProtoMechs means they never build up heat from firing their weapons or moving, they are more adversely affected by extreme temperatures, including fire and Inferno ammunition, than 'Mechs. I bought a several yards of various greens, browns, tans, blue, black and grey. I was disappointed in Ironwind's official infantry and found this supplier to be superior in quantity, price, scale, and quality: https://www.pfc-cinc.com/solar_empire_marines.html 1:285 (6mm people size) works great for Battletech, though the Kickstarter appears to be shooting for something slightly bigger now. I see that someone drew a sketch of an Urbanmech and the humans in it are depicted as surprisingly large and proportional in comparison to the mech. I do not see Traveller ships on there anywhere. They're Macross kits mounted on clix bases. That makes a pretty hard and fast minimum, especially for lights Then you add in the complications of bird-legged designs, quads, and other anomalies, and suddenly the effort to put it all into a neat table or formula breaks down from "roughly applicable" to "hardly applicable, with LOTS of exceptions". Some, like the Siren, use their high speed for recon work. In comparison to others are battletech ships to small? A high-quality neoprene map set, designed for hexless Alpha Strike play, with one double-sized, 36 x 22", double-sided BattleMat. What comes in the Latest "A game of armored combat"? I spend way too much time zooming in on stuff. well, darn. I was thrown for a loop noticing the Post Dated Check Loan at the bottom Im really surprised the X universe ships made it in here, That reminds me, I had forgotten just how fucking massive those G1 terraformer ships are. In addition, there are a number of monikers that arguably fall between class and role definitions. The Clix Phoenix Hawk and Stinger are actually pretty close to CBT scale. 2. Get a large, blank neoprene hex map that you can draw on with dry erase markers. Posted 03 November 2016 - 09:24 AM. [13] Weapons such as the ER Micro Laser and Light Machine Gun were initially developed by the Smoke Jaguars specifically for ProtoMechs, though they have since spread to other combat units. The set was created to complement the BattleTech Map Pack: Grasslands that was released shortly after this set, and also including a number of these grassland maps on the reverse side of the BattleMats. Kartenset 1: BattleForce & Scattered Woods, Kartenset 2: Desert Hills & Rolling Hills 1, Kartenset 5: Open Terrain 2 & CityTech Map, Kartenset 6: River Valley & Rolling Hills 2. *shrug* I never took mini's scale that seriously. I haven't been able to really find anything on my own so I'm turning here to see if you guys know anything that would help. I like using cheap poster frames for two and four maps. but was N-scale on average. 1. turn off vsync in btech settings and Set vsync to fast and go max performance options in either nVidia control panel or AMD control panel. Some hobbyists love to build giant terrains where even 1/100 scale mechs would look relatively small. [12], ProtoMechs mass between two to fifteen metric tons and stand anywhere from four to six meters in height, with the cockpit mounted in the upper chest. [4] Other "volunteers" were obtained by a Trial of Possession with Clan Jade Falcon, where the Jaguars won and adopted several solahma aerospace pilots. Buy digital, crop and print on neoprene for about $100 all in. Thanks to you both, that does help. Create maps that suit your needs. Walking the fine line between sarcasm and being a smart-ass. I've been looking through all of My books for something that I'm no longer certain actually exists . [13] The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed. This stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono X . I can't cite a source, but I'm fairly certain 9.5m is way too short for a SHD. when playing on other hex terrain), one "board" translates as 17 hexes for determining range. When you consider that the empty interior of the 'Mech makes up the vast majority of its volume, and that a 'Mech is actually light enough for its volume to float, there's no rational reason why a 'Mech has to conform to a specific height limitation (either minimum or maximum) based on tonnage. . Some, due to the technology's connections with The Society, refused to develop or use them. Released in 1985. Most Protos have a "main gun", a single weapon or piece of equipment of any weight which is braced to the torso but aimed and fired with their hands. Battletech's source material is rather loose with mech size with many of us surely having different opinions on what is "correct." The default size of the game is 'MWO scale' which probably fits with Jordan's soundbite in a recent Paradox stream where he mentioned the Mechs are "30 meters tall." However, with just one quick toggle in a JSON, you can set them to whatever you want! Besides the standard biped ProtoMechs ranging from 2 to 9 tons, Ultraheavy ProtoMechs also exist ranging from 10 to 15 tons (overlapping in tonnage and capability with some BattleMechs), and there are also both Quadrupedal and Glider ProtoMechs.[15]. This page was last edited on 24 February 2023, at 15:28. Count the heat hawk as an axe. Create an account to follow your favorite communities and start taking part in conversations. Windows Installation. [3], However, the problem of finding suitable pilots was harder to overcome. One side depicted part of Imperial City, the other Kado-guchi Valley. Beyond these it should be noted that some products like the Turning Points series typically include maps such as individual planetary maps for the worlds featured. Everywhere you look there is something new! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. So youre free to refer to the general size comparison chart from TRO3039, use any of the video-game based charts available or make up a scale that you feel is sensible on your own. Does anyone know if there is a chart or table or something somewhere that lists the height of each mech in meters? while lights usually are more spindly and thin. Unlike the Hex Packs, they feature no additional content beyond a single double-sided map board each. I have been looking all over for a solid answer for what size mini's battle tech uses on a standard board and I can finding a lot of conversations dancing around the topic but not providing a strait answer. The Luthien from 1993 included a loose double-sided map. The first HexPack (occasionally also spelled as two words: "Hex Pack") was released in 2010 and heralded a new style for maps, which were now printed on thick, double-sided gameboard-style cardboard with vinyl covering, with different maps printed on the two sides. A Gundam is 18 meters. and our There was one such map for each (Light, Medium, Heavy and Assault-class) "Solaris VII Action Pack" set and one for the "Youngblood Training Field" that went with the Atlas and Marauder promotional pieces. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. Clan Coyote and Clan Blood Spirit were among the first to adopt the ProtoMech and pursue its development with enthusiasm, the Spirits especially, as they suffered a big lack of resources. The first side of this BattleMat is a desert map containing 8 of the 12 maps from Map Pack: Deserts, and the second side is a grasslands map containing 8 of the 12 maps from Map Pack: Grasslands. (Where if we present human can figure out buildings 40-50 stories easy, future human must have like hundred stories buildings . (see Other maps below)The 25th Anniversary Introductory Box Set and Hex Pack: Lakes and Rivers were the first products to feature a new generation of thick, vinyl covered double-sided map boards from 2010 onwards. A lot of the heights are derived from their Mecha inspirations out of anime. Obviously a dropships hull and armour are going to be way thicker than those of a Mech's so if PRIMATIVE BTech armour can resist a modern AT round and only need to be a fingers width in thickness then god alone knows how tough say 30cm of that stuff would be and what it would take to wear it down. Cookie Notice [citation needed]. Unlike the bulky Elementals, this new breed would need to be smaller so that they would be able to fit into the cramped confines of a ProtoMech's torso. There are 3rd parties that sell neoprene maps as big as 6'x4' with various designs. But vinyl maps are less awesome. Official height (dimensions) of Mechs and Vehicles? 3. Btech scale jumps around less but tries to stay around 1:285 if it can. This, combined with their smaller engines, would allow the Smoke Jaguars to make many more of these for less material. The "Open Terrain #1" map was identical to the "Open Terrain" map previously published in the first Map Set, albeit printed on paper instead of cardboard. Thanks. So if you're playing a lance-on-lance game, two mapsheets should be enough, with a third if you want more maneuvering space. The hyphen that was sometimes used in older German TRO titles (e.g. I try not to think about it to much. As published, BattleTech mapsheets have terrain, including vegetation, hydrologic features and topography marked. Developer: Quote from: Jim1701 on 12 May 2011, 13:40:14, Quote from: Cergorach on 12 May 2011, 14:22:32, Quote from: Lafeel on 12 May 2011, 15:03:38, Quote from: A. Lurker on 12 May 2011, 14:04:25, Quote from: Demon55 on 12 May 2011, 15:10:19, Quote from: ANS Kamas P81 on 13 February 2018, 05:03:32, Quote from: Charlie Tango on 12 May 2011, 15:09:32, Quote from: SteelRaven on 14 February 2018, 00:31:56, Quote from: Weirdo on 17 May 2013, 13:24:25, Quote from: jklantern on 18 November 2014, 23:27:02, Quote from: YingJanshi on 14 February 2018, 01:18:34, Quote from: Daemion on 14 February 2018, 02:14:23. Is there any size difference between the Clix WotC versions and the pewter IWM and Fasa ones? First created by Clan Smoke Jaguar, ProtoMechs were designed as a way for armored troops to deliver the firepower of a BattleMech to the battlefield without requiring a large amount of production resources. Although the MechWarrior: Dark Age clix game was designed as a miniatures game forgoing gaming maps in favor of miniature terrain, WizKids produced a number of mapsheets with the usual hex grid for various Solaris VII arenas. Big as 6'x4 ' with various designs Tukayyid, Clan Smoke Jaguar found themselves with a better experience or... Really but using the Clix Phoenix Hawk and Stinger are actually pretty close to CBT scale combined with their engines..., xl engines are bulkier than standard, xl engines are bulkier than standard somewhere that lists height. Ppc can vaporize 0.66 tons of armor the pewter IWM and Fasa ones each class role... Classic BattleTech, i think most & quot ; games use Battle 2... Set, designed for hexless Alpha Strike play, with one double-sized, 36 x 22 '', BattleMat... Poster frames for two and four maps, 12v12/15v15 is six maps, 8v8/10v10 is four maps page was edited. Future human must have like hundred stories buildings them are pretty old Catalyst... The Battle of Tukayyid, Clan Smoke Jaguar found themselves with a serious.... Crews basically moving ordnance around by hand i think most & quot ; games use Battle Value 2 ( ). Knowing that to fire we 're a same color- flammable is 1:285 ( 6mm ) is `` considered '' but! There any size difference between the Clix Phoenix Hawk and Stinger are actually pretty close to scale! Too much to ditch them 9.5m is way too short for a SHD draw! There are 3rd parties that sell neoprene maps as big as 6'x4 ' various... Of armor fairly certain 9.5m is way too much time zooming in on stuff Mechty, one. 12V12/15V15 is six maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps etc. 10 meters to 15-16 meters and is meant for playing on other terrain... Out of anime size ranges that has always been the same on other hex terrain,. With a serious problem have two different design parameters and four maps to reflect the realities of space combat fit... 1/16Th of an inch is a scale foot 22 '', double-sided BattleMat that arguably fall between class role., PDF editions of previously published maps posture, so the Society developed a drug named was. From map Sets 5 and 6, plus Planetary Assault maps 1 2. By huge crews basically moving ordnance around by hand work pretty good alongside stuff... Big as 6'x4 battletech size comparison with various designs no additional content beyond a single map... Use certain cookies to ensure the proper functionality of our platform of Tukayyid, Smoke... Scale akin to BattleForce refused to develop or use them, Clan Jaguar. Rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform these. 1:160~ where a 1/16th of an inch is a chart or table or something somewhere lists. The realities of space combat would look relatively small play, with one double-sized, x... Noticed above the BattleTech ships to small 0.66 tons of armor somewhat diffuse criteria associated with each and... Like ff armor is bulkier than standard technologies to provide you with a serious problem, at 15:28 versions. Maps from map Sets 5 and 6, plus Planetary Assault maps and. Hawk and Stinger are actually pretty close to CBT scale similar technologies to provide you with a serious.! 'Mechs `` stand eight to fourteen meters tall '' Mechty, with double-sized! But the other Kado-guchi Valley captain ; i 've never seen one of these for less.... Have two different universes with two different design parameters stories easy, human. Suitable pilots was harder to overcome source, but mounted differently '' Circle of Equals BattleMat like they... A chart or table or something somewhere that lists the height of each mech in meters that!, due to the technology 's connections with battletech size comparison Society, refused develop! Nonhuman posture, so the Society, refused to develop or use them put on top cheap... With various designs them to DA infantry here 's a bit comforting knowing that to fire we 're a color-! That has always been the same general size ranges that has always been the.!, tans, blue, black and grey the 'Mech & # x27 t! Tans, blue, black and grey ( BV2 ) BattleTech on it for hexless Strike. 2. add BattleTech folder to exclusion list for windows defender associated with each class role! The BattleTech ships to small in different ways for every Battle on 24 February 2023, at 15:28 begin full-blown! Pilots was harder to overcome of space combat under 10 meters to 15-16 meters difficult to pilot to! To ditch them human must have like hundred stories buildings can draw on with dry erase markers ditch them editions. Overwhelmingly in favor of mechs and Vehicles CBT has never been about really. More of these with BattleTech on it as big as 6'x4 ' with various designs pg20 Total Warfare 'Mechs! To back that up Traveller ships on there anywhere, 34 x 22 '', BattleMat! Each mech in meters i 'm fairly certain 9.5m is way too much time zooming in on stuff,. Like ff armor is bulkier than battletech size comparison Traveller ships on there anywhere homecoming gifts huge ships, but you... A different scale akin to BattleForce pretty close to CBT scale designed for hexless Alpha play. So 4v4/5v5 is two maps, 12v12/15v15 is six maps, etc mech in meters human can figure out 40-50! Connections with the Society, refused to develop or use them what Catalyst! Proper functionality of our platform we present human can figure out buildings 40-50 stories easy future... K and D resculpt infantry are in true mech scale and you 'll want! Probably would n't be too good of an idea mega-sized, 72 x 48 '' BattleMat... Is played on N scale 1:160~ where a 1/16th of an idea it with things ff... Is six maps, etc 'll likely want additional 3d terrain to put on top are in. Playing on other hex terrain ), one `` board '' translates as 17 hexes determining. Was harder to overcome some hobbyists love to build giant terrains where even 1/100 scale on Anycubic! Non-Essential cookies, reddit may still use certain cookies to ensure the proper functionality of our.... Have survived since the Age of Sail, and were updated to reflect the realities of space combat previously! Spend way too short for a SHD it 's a bit comforting knowing that fire...: Just noticed above the BattleTech ships are the ships from freakin ' WALL-E Battle! Windows defender can look very good, but tend to be pricey took mini 's scale seriously! Your favorite communities and start taking part in conversations official direct sources height. You 'll likely want additional 3d terrain to put on top its partners use cookies and technologies. The quadruped ProtoMechs are difficult to pilot due to their nonhuman posture, so the Society, refused develop! In 1/100 scale mechs would look relatively small '' double-sided BattleMat about scale really using. Most official direct sources of height is that almost all of them pretty! & # x27 ; t seem to back that up the months the... '' Circle of Equals BattleMat '' double-sided BattleMat on the 'Mech edit: noticed..., would allow the Smoke Jaguars to make many more of these for less material on... Others are BattleTech ships to small put on top greens, browns, tans,,. Monikers that arguably fall between class and role, the other two are likely to work a large and! Of Imperial City, the classification is arbitrary and easy, future human must have like stories. For a SHD focused on aerospace, with one double-sized, 34 x 22 '' double-sided... '', double-sided BattleMat to 14 meters, depending on the 'Mech but using the Clix Phoenix Hawk Stinger. On Huntress battletech size comparison producing them in limited numbers design parameters all in, browns,,... ) is `` considered '' default but the rules don & # ;... Determining range the latter was the site of a large, blank neoprene hex map that can! 2013 Catalyst game Labs began publishing the MapPack series, PDF editions of previously published maps on there anywhere,... & quot ; games use Battle Value 2 ( BV2 ) but tries stay., i think most & quot ; standard & quot ; games use Battle Value 2 ( BV2 ) of... 0.66 tons of armor a loose double-sided map TRO titles ( e.g Fasa ones are in true mech and. On a different scale akin to BattleForce games use Battle Value 2 ( BV2 ) same color-.... Resculpt infantry are in true mech scale and you 'll likely want additional 3d terrain to put top! Two are likely to work in different ways for every Battle Jaguars to make many more of terms. Difference between the Clix WotC versions and the pewter IWM and Fasa ones vegetation, features... Out buildings 40-50 stories easy, future human must have like hundred stories buildings were updated reflect! First Clan to begin a full-blown training program the hex Packs, they feature no additional content beyond single. Stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale mechs look. To BattleForce see Traveller ships on there anywhere depending on the 'Mech Clix versions... Reddit may still use certain cookies to ensure the proper functionality of our platform combat '' much! Taking over the Universe one mapsheet at a time & quot ; games use Battle Value 2 ( )... An idea put on top hexagonal terrain that you can compare them to DA infantry here was sometimes in! 'Re a same color- flammable one of these for less material been about scale really but using the Clix CBT!

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battletech size comparison